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		<IrradianceMapName>IrradianceMap</IrradianceMapName>
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      <LocalisationName>$QUALITY_OFF;</LocalisationName>
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      <BackProjection>false</BackProjection>
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      <GaussianBlur>false</GaussianBlur>
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      <LumLerpScale>0.800000</LumLerpScale>
      <LumLerpOffset>0.000000</LumLerpOffset>
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      <LocalisationName>$QUALITY_HIGH;</LocalisationName>
      <Enabled>true</Enabled>
      <NumDownsamples>1</NumDownsamples>
      <DepthThreshold>0.522</DepthThreshold>
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      <FilterAdjust>1.000000</FilterAdjust>
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      <Offset>1.000000</Offset>
      <AlchemyIntensity>1.055</AlchemyIntensity>
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      <Curve>1.178</Curve>
      <BackProjectLerp>0.900000</BackProjectLerp>
      <BackProjectDepthThreshold>0.050000</BackProjectDepthThreshold>
      <BackProjectSSAOThreshold>0.333000</BackProjectSSAOThreshold>
      <AttenuationAdjust>0.200000</AttenuationAdjust>
      <DistanceFadeStart>100.0</DistanceFadeStart>
      <DistanceFadeEnd>320.0</DistanceFadeEnd>
      <BilateralBlurXYSoftness>1.000000</BilateralBlurXYSoftness>
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      <Jitter>true</Jitter>
      <AnimateJitter>false</AnimateJitter>
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      <BackProjection>false</BackProjection>
      <ExtraSamples>true</ExtraSamples>
      <ExtraBilateralBlurSamples>true</ExtraBilateralBlurSamples>
      <GaussianBlur>false</GaussianBlur>
      <BilateralBlur>true</BilateralBlur>
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      <JitterDepthSamples>false</JitterDepthSamples>
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      <LocalisationName>$QUALITY_OFF;</LocalisationName>
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      <Volumetric>false</Volumetric>
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      <LocalisationName>$QUALITY_LOW;</LocalisationName>
      <Enabled>true</Enabled>
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      <LocalisationName>$QUALITY_HIGH;</LocalisationName>
      <Enabled>true</Enabled>
      <Volumetric>true</Volumetric>
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      <LocalisationName>$QUALITY_OFF;</LocalisationName>
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      <QualityIndex>0</QualityIndex>
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      <LocalisationName>$QUALITY_LOW;</LocalisationName>
      <Enabled>true</Enabled>
      <QualityIndex>0</QualityIndex>  
	  <ImportanceThreshold>2</ImportanceThreshold>	  
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      <LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
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      <QualityIndex>1</QualityIndex>
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      <LocalisationName>$QUALITY_HIGH;</LocalisationName>
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			<NumFrustums>2</NumFrustums>
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		<NumInteriorFrustums>1</NumInteriorFrustums>
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		<NumFrustums>6</NumFrustums>
		<NumInteriorFrustums>1</NumInteriorFrustums>
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		<NumSpotShadows>6</NumSpotShadows>
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  <Planets>
    <Low>
      <LocalisationName>$QUALITY_LOW;</LocalisationName>
      <TextureSize>512</TextureSize>
      <AtmosphereSteps>4</AtmosphereSteps>
      <CloudsEnabled>true</CloudsEnabled>
      <WorkPerFrame>96</WorkPerFrame>
	  <TexturePoolBudget>12</TexturePoolBudget>
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    <Medium>
      <LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
      <TextureSize>1024</TextureSize>
      <AtmosphereSteps>5</AtmosphereSteps>
      <CloudsEnabled>true</CloudsEnabled>
      <WorkPerFrame>128</WorkPerFrame>
	  <TexturePoolBudget>32</TexturePoolBudget>
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    <High>
      <LocalisationName>$QUALITY_HIGH;</LocalisationName>
      <TextureSize>2048</TextureSize>
      <AtmosphereSteps>6</AtmosphereSteps>
      <CloudsEnabled>true</CloudsEnabled>
      <WorkPerFrame>192</WorkPerFrame>
	  <TexturePoolBudget>90</TexturePoolBudget>
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    <Ultra>
      <LocalisationName>$QUALITY_ULTRA;</LocalisationName>
      <TextureSize>2560</TextureSize>
      <AtmosphereSteps>6</AtmosphereSteps>
      <CloudsEnabled>true</CloudsEnabled>
      <WorkPerFrame>256</WorkPerFrame>
	  <TexturePoolBudget>100</TexturePoolBudget>
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      <LocalisationName>$QUALITY_LOW;</LocalisationName>
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    <Medium>
      <LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
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    <High>
      <LocalisationName>$QUALITY_HIGH;</LocalisationName>
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  <Bloom>
		<Off>
			<LocalisationName>$QUALITY_OFF;</LocalisationName>
			<Method>Off</Method>
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		<Medium>
			<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
			<Method>HighPassCount</Method>
			<MinThreshold>3.94</MinThreshold>
			<MaxThreshold>200.0</MaxThreshold>
			<GlareWeight0>0.8</GlareWeight0>
			<GlareWeight1>0.7</GlareWeight1>
			<GlareWeight2>0.8</GlareWeight2>
			<GlareWeight3>0.25</GlareWeight3>
			<GlareWeight4>0.415</GlareWeight4>
			<GlareScale>7.6</GlareScale>
			<ThresholdType>2</ThresholdType>
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	</Bloom>
  <Envmap>
	<Low>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<TextureSize>256</TextureSize>
		<NumMips>8</NumMips>
	</Low>
	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<TextureSize>256</TextureSize>
		<NumMips>8</NumMips>
	</High>
  </Envmap>
  <Materials>
	<Low>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<MaterialQualityLevel>0</MaterialQualityLevel>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
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	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
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	</High>
	<Ultra>
		<LocalisationName>$QUALITY_ULTRA;</LocalisationName>
		<MaterialQualityLevel>3</MaterialQualityLevel>
	</Ultra>
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  <Environment>
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		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<Item>
			<Feature>GalaxyBackground</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>Planets</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>DamageDecals</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<Item>
			<Feature>GalaxyBackground</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>Planets</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>DamageDecals</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<Item>
			<Feature>GalaxyBackground</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>Planets</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>DamageDecals</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
	</High>
	<Ultra>
		<LocalisationName>$QUALITY_ULTRA;</LocalisationName>
		<Item>
			<Feature>GalaxyBackground</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>Planets</Feature>
			<QualitySetting>3</QualitySetting>
		</Item>
		<Item>
			<Feature>DamageDecals</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
	</Ultra>
  </Environment>
  <GalaxyMap>
	<Low>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<NebulasCount>10</NebulasCount>
		<NebulasInBackgroundCount>40</NebulasInBackgroundCount>
		<LowResNebulasCount>16</LowResNebulasCount>
		<HighResNebulasCount>1</HighResNebulasCount>
		<LowResNebulaDimensions>64</LowResNebulaDimensions>
		<HighResNebulaDimensions>256</HighResNebulaDimensions>
		<LowResSamplesCount>25</LowResSamplesCount>
		<HighResSamplesCount>128</HighResSamplesCount>
		<MilkyWayInstancesCount>8000</MilkyWayInstancesCount>
		<LocalDustBrightness>0.13</LocalDustBrightness>
		<MilkywayInstancesBrightness>1.5</MilkywayInstancesBrightness>
		<MilkywayInstancesSize>1.3</MilkywayInstancesSize>
		<MilkyWayInstancesOffscreenRTEnabled>true</MilkyWayInstancesOffscreenRTEnabled>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<NebulasCount>20</NebulasCount>
		<NebulasInBackgroundCount>40</NebulasInBackgroundCount>
		<LowResNebulasCount>16</LowResNebulasCount>
		<HighResNebulasCount>1</HighResNebulasCount>
		<LowResNebulaDimensions>64</LowResNebulaDimensions>
		<HighResNebulaDimensions>256</HighResNebulaDimensions>
		<LowResSamplesCount>30</LowResSamplesCount>
		<HighResSamplesCount>110</HighResSamplesCount>
		<MilkyWayInstancesCount>12000</MilkyWayInstancesCount>
		<LocalDustBrightness>0.033</LocalDustBrightness>
		<MilkywayInstancesBrightness>1.3</MilkywayInstancesBrightness>
		<MilkywayInstancesSize>1.15</MilkywayInstancesSize>
		<MilkyWayInstancesOffscreenRTEnabled>false</MilkyWayInstancesOffscreenRTEnabled>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<NebulasCount>30</NebulasCount>
		<NebulasInBackgroundCount>40</NebulasInBackgroundCount>
		<LowResNebulasCount>16</LowResNebulasCount>
		<HighResNebulasCount>1</HighResNebulasCount>
		<LowResNebulaDimensions>64</LowResNebulaDimensions>
		<HighResNebulaDimensions>256</HighResNebulaDimensions>
		<LowResSamplesCount>35</LowResSamplesCount>
		<HighResSamplesCount>138</HighResSamplesCount>
		<MilkyWayInstancesCount>16000</MilkyWayInstancesCount>
		<LocalDustBrightness>0.0</LocalDustBrightness>
		<MilkywayInstancesBrightness>1.0</MilkywayInstancesBrightness>
		<MilkywayInstancesSize>1.0</MilkywayInstancesSize>
		<MilkyWayInstancesOffscreenRTEnabled>false</MilkyWayInstancesOffscreenRTEnabled>
	</High>
  </GalaxyMap>
  <FX>
	<Off>
		<LocalisationName>$QUALITY_OFF;</LocalisationName>
		<Item>
			<Feature>LightCones</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>LensFlares</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>Debris</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>ParticleEffects</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>Trails</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>Beams</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>Fog</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
	</Off>
	<Low>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<Item>
			<Feature>LightCones</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>LensFlares</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>Debris</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>ParticleEffects</Feature>
			<QualitySetting>0</QualitySetting>
		</Item>
		<Item>
			<Feature>Trails</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>Beams</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>Fog</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<Item>
			<Feature>LightCones</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>LensFlares</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>Debris</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>ParticleEffects</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
		<Item>
			<Feature>Trails</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>Beams</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>Fog</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<Item>
			<Feature>LightCones</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>LensFlares</Feature>
			<QualitySetting>3</QualitySetting>
		</Item>
		<Item>
			<Feature>Debris</Feature>
			<QualitySetting>3</QualitySetting>
		</Item>
		<Item>
			<Feature>ParticleEffects</Feature>
			<QualitySetting>2</QualitySetting>
		</Item>
		<Item>
			<Feature>Trails</Feature>
			<QualitySetting>3</QualitySetting>
		</Item>
		<Item>
			<Feature>Beams</Feature>
			<QualitySetting>3</QualitySetting>
		</Item>
		<Item>
			<Feature>Fog</Feature>
			<QualitySetting>1</QualitySetting>
		</Item>
	</High>
  </FX>
  <Debris>
	<Off>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<DebrisLimit>100</DebrisLimit>
	</Off>
	<Low>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<DebrisLimit>200</DebrisLimit>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<DebrisLimit>1000</DebrisLimit>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_ULTRA;</LocalisationName>
		<DebrisLimit>3000</DebrisLimit>
	</High>
  </Debris>
  <DamageDecals>
  	<Low>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<SingleDecalReceiversCount>3</SingleDecalReceiversCount>
		<TrailDecalReceiversCount>3</TrailDecalReceiversCount>
		<Enabled>true</Enabled>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<SingleDecalReceiversCount>4</SingleDecalReceiversCount>
		<TrailDecalReceiversCount>4</TrailDecalReceiversCount>
		<Enabled>true</Enabled>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<SingleDecalReceiversCount>5</SingleDecalReceiversCount>
		<TrailDecalReceiversCount>5</TrailDecalReceiversCount>
		<Enabled>true</Enabled>
	</High>
  </DamageDecals>
  <ParticleEffects>
	<Low>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<AllowedEffects>
			<Item>P1</Item>
		</AllowedEffects>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<AllowedEffects>
			<Item>P1</Item>
			<Item>P2</Item>
		</AllowedEffects>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<AllowedEffects>
			<Item>P1</Item>
			<Item>P2</Item>
			<Item>P3</Item>
		</AllowedEffects>
	</High>
  </ParticleEffects>
  <Trails>
	<Off>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<EnableStarTrails>0</EnableStarTrails>
		<EnableEngineTrails>0</EnableEngineTrails>
		<EnableWeaponTrails>1</EnableWeaponTrails>
		<EnableHyperspaceTrails>1</EnableHyperspaceTrails>
		<LifetimeMultiplier>0.25</LifetimeMultiplier>
		<RayMarchSteps>2</RayMarchSteps>
		<Level_0>
			<Distance>1500.0</Distance>
			<UpdateRateRcp>8</UpdateRateRcp>
		</Level_0>
		<Level_1>
			<Distance>2500.0</Distance>
			<UpdateRateRcp>10</UpdateRateRcp>
		</Level_1>
		<Level_2>
			<Distance>3500.0</Distance>
			<UpdateRateRcp>14</UpdateRateRcp>
		</Level_2>
	</Off>
	<Low>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<EnableStarTrails>1</EnableStarTrails>
		<EnableEngineTrails>1</EnableEngineTrails>
		<EnableWeaponTrails>1</EnableWeaponTrails>
		<EnableHyperspaceTrails>1</EnableHyperspaceTrails>
		<LifetimeMultiplier>0.5</LifetimeMultiplier>
		<RayMarchSteps>4</RayMarchSteps>
		<Level_0>
			<Distance>1500.0</Distance>
			<UpdateRateRcp>6</UpdateRateRcp>
		</Level_0>
		<Level_1>
			<Distance>2500.0</Distance>
			<UpdateRateRcp>8</UpdateRateRcp>
		</Level_1>
		<Level_2>
			<Distance>3500.0</Distance>
			<UpdateRateRcp>12</UpdateRateRcp>
		</Level_2>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<EnableStarTrails>1</EnableStarTrails>
		<EnableEngineTrails>1</EnableEngineTrails>
		<EnableWeaponTrails>1</EnableWeaponTrails>
		<EnableHyperspaceTrails>1</EnableHyperspaceTrails>
		<LifetimeMultiplier>1.0</LifetimeMultiplier>
		<RayMarchSteps>4</RayMarchSteps>
		<Level_0>
			<Distance>1500.0</Distance>
			<UpdateRateRcp>4</UpdateRateRcp>
		</Level_0>
		<Level_1>
			<Distance>2500.0</Distance>
			<UpdateRateRcp>6</UpdateRateRcp>
		</Level_1>
		<Level_2>
			<Distance>3500.0</Distance>
			<UpdateRateRcp>10</UpdateRateRcp>
		</Level_2>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_ULTRA;</LocalisationName>
		<EnableStarTrails>1</EnableStarTrails>
		<EnableEngineTrails>1</EnableEngineTrails>
		<EnableWeaponTrails>1</EnableWeaponTrails>
		<EnableHyperspaceTrails>1</EnableHyperspaceTrails>
		<LifetimeMultiplier>1.0</LifetimeMultiplier>
		<RayMarchSteps>8</RayMarchSteps>
		<Level_0>
			<Distance>1500.0</Distance>
			<UpdateRateRcp>2</UpdateRateRcp>
		</Level_0>
		<Level_1>
			<Distance>2500.0</Distance>
			<UpdateRateRcp>4</UpdateRateRcp>
		</Level_1>
		<Level_2>
			<Distance>3500.0</Distance>
			<UpdateRateRcp>8</UpdateRateRcp>
		</Level_2>
	</High>
  </Trails>
  <Beams>
	<Off>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<EnableBeamLights>0</EnableBeamLights>
	</Off>
	<Low>
		<LocalisationName>$QUALITY_MEDIUM;</LocalisationName>
		<EnableBeamLights>0</EnableBeamLights>
	</Low>
	<Medium>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<EnableBeamLights>1</EnableBeamLights>
	</Medium>
	<High>
		<LocalisationName>$QUALITY_ULTRA;</LocalisationName>
		<EnableBeamLights>1</EnableBeamLights>
	</High>
  </Beams>
  <Fog>
	<Off>
		<LocalisationName>$QUALITY_LOW;</LocalisationName>
		<RingFogQuality>0</RingFogQuality>
	</Off>
	<Medium>
		<LocalisationName>$QUALITY_HIGH;</LocalisationName>
		<RingFogQuality>1</RingFogQuality>
	</Medium>
  </Fog>
</GraphicsConfig>
